using UnityEngine;
using System.Collections;

public class PlatformTarget : MonoBehaviour
{
// This script must be attached to a game object to tell Unity where the Moving Platforms should move to.

// We'll draw a gizmo in the scene view, so it can be found....
	void OnDrawGizmos ()
	{
		Gizmos.DrawIcon (transform.position, "platformIcon.tif");
	}
	
	void Start() {
	}
	
}
